Guide
Samples, SFX & licensing
Rule: read the license per file or pack before you ship a game, video, or release.
Libraries
| Library | Notes | Official |
|---|---|---|
| Freesound | CC-licensed sounds; read each license | freesound.org |
| OpenGameArt (audio) | Game assets; check per file | opengameart.org |
| BBC Sound Effects | Personal / educational terms on site | sound-effects.bbcrewind.co.uk |
| YouTube Audio Library | For YouTube; read usage rules | studio.youtube.com |
| Pixabay Audio | Check license per track | pixabay.com/music |
| Free Music Archive | Various CC licenses | freemusicarchive.org |
| Incompetech (Kevin MacLeod) | CC BY; attribution required | incompetech.com |
| Sonniss GDC bundles | Free SFX packs; read each bundle license | sonniss.com/gameaudiogdc |
| ZapSplat | Free tier + paid; read license tier | zapsplat.com |
Habit checklist
- Screenshot or PDF the license page when you download.
- Keep attribution text in your game credits or video description when required.
- “Royalty-free” on a random blog is not a license — use the official library site above.
Printable list: resources/license-checklist.md
Back: game-audio.md · README